Detail oriented product manager with 6+ years experience creating web-based and mobile products. Excellent organizational and project management skills, solid problem solving and analytical skills, and effective liaison between cross-functional groups.
- Gather product requirements, develop functional specifications, and manage project timeline for web-based Mobile Media Platform. System includes: content manager, template builder, category manager, and device manager.
- Managed long-term rollout of Mobile Media Platform upgrade. Deployment included: migrating websites, training users, and providing supporting documentation.
- Successfully delivered web/mobile storefront initiatives, including McDonald's Monopoly sweepstakes. Promotion targeted the delivery of 1 million free games.
- From concept to final delivery, coordinated development of sales tracking system. Serves as means for communicating statuses on products delivered to clients.
- Managed development of premium SMS billing solution; Solution enabled direct-to-consumer offerings on 32 wireless carriers across 8 countries in Europe.
| Channel Producer, Enabling Technologies |
| Electronic Arts, Inc. / JAMDAT Mobile Inc. 2003-2004 |
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- Project manager for large-scale mobile media launches, featuring games, ringtones and wallpapers. Responsibilities included: WAP site design, user flows, XHTML/WML development, asset management and production, billing integration, and quality assurance.
- Successfully launched direct-to-consumer channels on a worldwide basis, including: Cingular, Sprint, Dobson, Boost Mobile, Rogers Wireless, Telefonica Spain, Tim Brazil, and Hutch India.
- Manage full product life cycle of AT&T mobile media offering, from initial deck/product launch to Cingular conversion.
- Lead deck management team on best practice template design and asset production.
| Consulting Projects Los Angeles, CA 2002-2003 |
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- Developed the world's first streaming multimedia showcase, delivered via wireless networks to hand held devices. Site was built utilizing JSP, HTML and Javascript.
- Built and tested prototype applications instrumental in securing $100 million in venture capital. These applications included Pocket Charms wireless game, wireless video message board and wireless video greeting cards. Targeted devices included Compaq Ipaq, Casio Cassiopeia and HP Jornada.
- Created demo applications for clients such as Verizon and Sprint.
| Web Engineer |
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| Digital Entertainment Network Santa Monica, CA 1999-2000 |
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- Developer on key sections of major streaming multimedia website.
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- Deployed middleware technologies such as Cold Fusion and Vignette Story Server.
- Coordinated with site designers and management on new feature implementations.
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